Here is a list of all documented functions with links to the class documentation for each member:
- a -
- ActivateAbility() : CardController, GameController
- ActivateAbilityEx() : CardController
- AddAbilityInUse() : CardController
- AddActionSource() : CardController
- AddAdditionalCriteria() : PhaseChangeTrigger
- AddAdditionalDraws() : DrawCardAction
- AddAfterDestroyedAction() : CardController, DestroyCardAction
- AddAfterLeavesPlayAction() : CardController
- AddAllTriggers() : CardController
- AddAlternativeCriteria() : PhaseChangeTrigger
- AddAsPowerContributor() : CardController
- AddAssociatedCardSource() : CardController
- AddAssociatedCardSources() : CardController
- AddAssociatedTrigger() : CardController
- AddBaseTriggers() : CardController
- AddBeforeDestroyAction() : CardController
- AddBeforeFlippedFaceDownAction() : CardController
- AddBeforeLeavesPlayAction() : CardController
- AddBeforeRemovedFromPlayAction() : CardController
- AddCancelActionTrigger< T >() : CardController
- AddCardControllerToList() : GameController
- AddCardPropertyJournalEntry() : CardController, GameController
- AddCardTriggers() : CardController
- AddCleanUpAction() : DestroyCardAction
- AddDependentSpecialStrings() : CardController
- AddFirstTimePerTurnRedirectTrigger() : CardController
- AddIfTheTargetThatThisCardIsNextToLeavesPlayDestroyThisCardTrigger() : CardController
- AddInhibitor() : GameController
- AddInhibitorException() : CardController, GameController
- AddLastTriggers() : CardController
- AddMaintainTargetTriggers() : CardController
- AddNemesisTrigger() : CardController
- AddPlayCardInhibitorException() : CardController
- AddPowerInUse() : CardController
- AddPowerNumeralModification() : CardController
- AddPreventPhaseActionTrigger() : CardController
- AddStartOfGameTriggers() : CardController
- AddStatusEffect() : CardController, GameController
- AddStatusEffectEx() : CardController, GameController
- AddTemporaryInhibitor< T >() : GameController
- AddTemporaryTriggerInhibitor< T >() : GameController
- AddThisCardControllerToList() : CardController
- AddTokensToPool() : GameController
- AddTokensToPoolEx() : GameController
- AddToTemporaryTriggerList() : CardController
- AddTrigger() : CardController, GameController
- AddTrigger< T >() : CardController, GameController
- AddTriggers() : CardController, CharacterCardController, DummyCardController
- AddTurnTakerController() : GameController
- AddWhenDestroyedTrigger() : CardController
- AddWhenHPDropsToZeroOrBelowRestoreHPTriggers() : CardController
- AfterFlipCardImmediateResponse() : CardController, CharacterCardWithIncapacitationController, VillainCharacterCardController
- AreNemeses() : Game
- AskCardControllersIfIsHero() : GameController
- AskCardControllersIfIsHeroTarget() : GameController
- AskCardControllersIfIsVillain() : GameController
- AskCardControllersIfIsVillainTarget() : GameController
- AskForCardAdditionalKeywords() : CardController
- AskForLastPhase() : CardController
- AskIfActionCanBePerformed() : CardController
- AskIfActivatesEffect() : CardController
- AskIfCardCanBePlayed() : CardController
- AskIfCardCanDealDamage() : CardController
- AskIfCardContainsKeyword() : CardController
- AskIfCardIsIndestructible() : CardController
- AskIfCardIsReplaced() : CardController
- AskIfCardIsVisibleToCardSource() : CardController
- AskIfCardMayPreventAction< T >() : CardController
- AskIfCardSourceIsReplaced() : CardController
- AskIfContributesPowersToCardController() : CardController
- AskIfContributesSpecialStringToCard() : CardController
- AskIfHeroCharacterCardControllerCanUsePowers() : CardController
- AskIfIncreasingCurrentPhaseActionCount() : CardController
- AskIfIsHero() : CardController
- AskIfIsHeroTarget() : CardController
- AskIfIsVillain() : CardController
- AskIfIsVillainTarget() : CardController
- AskIfShouldInterceptPreventedDestruction() : CardController
- AskIfTurnPhaseShouldBeChanged() : CardController
- AskIfTurnTakerCanPerformAction< T >() : CardController
- AskIfTurnTakerControllerIsReplaced() : CardController
- AskIfTurnTakerIsVisibleToCardSource() : CardController
- AskIfTurnTakerOrderShouldBeChanged() : CardController
- AutoDecide() : DecisionBase, IDecision