Here is a list of all documented class members with links to the class documentation for each member:
- c -
- CanActivateEffect() : CardController, GameController
- CanBePlayedFromLocation() : CardController
- CanBePlayedInTurnPhase() : CardController
- CancelAction() : CardController, GameController
- CancelActionEx() : CardController, GameController
- CancelRelatedDecisions : CancelAction, DecisionBase, IDecision
- CancelResponse() : CardController
- CanDealDamage() : GameController
- CanDrawCards() : GameController
- CannotDrawCards() : CardController
- CannotPlayCards() : CardController
- CannotUsePowers() : CardController
- CanOrderAffectOutcome() : CardController
- CanOtherCardGoNextToThisCard() : CardController
- CanPerformAction< T >() : GameController
- CanPerformPhaseAction() : GameController
- CanPlayCard() : GameController
- CanPlayCards() : GameController
- CanUsePowers() : GameController
- Card : CardController
- CardDefinition() : CardDefinition
- CardEntersPlay() : GameController
- CardKeywords : DestroyCardJournalEntry, MoveCardJournalEntry
- CardWithPower : StatusEffectCriteria
- ChangeCardOwnership() : GameController
- ChangeDamageType() : GameController
- ChangeDamageTypeTrigger() : ChangeDamageTypeTrigger
- ChangeMaximumHP() : GameController
- CharacterPromoIdentifiers : TurnTaker
- CheckForAchievements() : GameController
- CheckForPromoCardUnlock() : GameController
- ChooseIndex() : ActivateAbilityDecision, DecisionBase, IDecision, MoveCardDecision, SelectCardDecision, SelectCardsDecision, SelectDamageTypeDecision, SelectFromBoxDecision, SelectFunctionDecision, SelectLocationDecision, SelectNumberDecision, SelectTargetDecision, SelectTurnPhaseDecision, SelectTurnTakerDecision, SelectTurnTakersDecision, SelectWordDecision, UseIncapacitatedAbilityDecision, UsePowerDecision, YesNoDecision
- ChooseNextPhase() : GameController
- CleanUpAllStatusEffects() : GameController
- CleanupCardsAtLocations() : CardController, GameController
- CleanupRevealedCards() : CardController
- CombineWithStatusEffect() : CannotDealDamageStatusEffect, DealDamageAfterUsePowerStatusEffect, IncreaseDamageStatusEffect, MakeDamageIrreducibleStatusEffect, MakeDamageNotRedirectableStatusEffect, OnDealDamageStatusEffect, ReduceDamageStatusEffect, StatusEffect
- Completed : SelectCardsDecision, SelectTurnTakersDecision
- CompletedCardPlay() : GameController
- CreateImplicitExpiryConditions() : DealDamageStatusEffect, GainHPStatusEffect, PreventPhaseEffectStatusEffect, StatusEffect
- CustomDecisionText() : CustomDecisionText
- CyclePhasesToNextTurn() : GameController